Game design notes, one month later

Posted by hollygramazio on 5:26 pm

This Sunday there’s a Playmakers session at the Hub – we’ll be around for most of the day, talking about rulesets, making them up, testing them out, trying to answer some of the recurring questions about costumes and theme and electronic devices and team roles and all that WHERE IS THE GAME GOING???? stuff.

You should come along, if you’re around and interested – even if you’re only dropping in for half an hour, it should be fun. With any luck we’ll have a few potential game designs by the end of the day; but if not, then that’s okay too – see, for example, these notes from the Olde Dayes of Playmakers…

& also capes!

Note the capes: they will become a recurring theme.

Red team

The Red Team is vicious and determined.

This graph was supposed to indicate poor gameplay, I think

Annotations suggest that this graph was intended to represent poor gameplay.

The capes again.

The cape obsession recurs.

Gnomic indeed: no idea what this was about

I’m not sure what the gnomic utterances were for, which is perhaps what makes them gnomic.

Capes. And bees.

So, this appears to be a picture of three bees, one of whom is wearing a cape. Er. Your guess is as good as mine on this one.


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31st July - 2nd August

The 2009 Hide&Seek Weekender will be happening in and around London's Southbank Centre.

A full schedule of games is now up on the H&S website.